Changes between Version 31 and Version 32 of DSC/zdc_framework


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Timestamp:
Nov 21, 2013, 7:23:36 PM (10 years ago)
Author:
trappe
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  • DSC/zdc_framework

    v31 v32  
    1 = Match Execution Framework =
     1= Match Execution Framework (Post Preliminary) =
    22''(Last Modified: Monday 8/12/2013 11:45PM)''
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    66== Objective ==
     7Note: This document represents an intermediate framework that can be used by teams to test their code. There are several notable changes that will occur in the future, but require further development. Specifically: (1) The framework consists of one diagonal of nodes, providing one competitive or one cooperative arena.
     8The Final event will involve two separate diagonals running in pipeline, and the two diagonals will essentially be identical. Currently, only one diagonal is available. (2) The current set of nodes being used is a slightly older generation of ORBIT node than was used during the Preliminary event. An improved generation of nodes is being constructed and will be installed on ORBIT at a later time, replacing the current diagonal and populating the second diagonal. (3) The framework does not include instructions for code submission for the scrimmages or Final events. Information regarding code submission will be provided at a later time.
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     10For the most part, the framework instructions adhere to the previous framework instructions, with the major change being the inclusion of new topologies for running competitive tournaments.
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    712Use an OEDL script to execute either a competitive-style or cooperative-style game for both Preliminary matches of the DARPA Spectrum Challenge. Even though the use of the framework is illustrated by using 2 house bots (or 3 in the case of a cooperative game), in the actual competition, the teams will use their own radio implementations. An additional purpose of the framework is to provide validation to the images that teams submit for the Preliminary matches: teams must use the script in this framework to validate their '''image''' before submission.  Validation is required for both competitive and cooperative style matches.
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