20 | | * Got acquainted with Unity and HoloLens, and linked the two |
21 | | * Using the Mixed Reality tool (MRTK) in Unity |
22 | | * Viewed last year's codebase on GitLab |
| 18 | 1. Got acquainted with Unity and HoloLens, and linked the two |
| 19 | 2. Using the Mixed Reality tool (MRTK) in Unity |
| 20 | 3. Viewed last year's codebase on GitLab |
| 21 | |
| 22 | **Week 2**: Presentation Link: [https://docs.google.com/presentation/d/13HVsFsC7pe0QbLtg0b1EIvlA28w-17QMqlFcIJYjwCw/edit?usp=sharing] |
| 23 | 1. Created document with file breakdowns |
| 24 | a. Core functionality |
| 25 | b. Key functions |
| 26 | c. Attributes b. |
| 27 | d. Plan to organize |
| 28 | 2. Created documentation to make setup and configuration of Unity and HoloLens easier |
| 29 | 3. QR Code Initialization |
| 30 | a. Multiple users in the same room can see objects in the same position |
| 31 | 4. Undo Functionality |
| 32 | a. Base code implemented using stacks |
| 33 | |
| 34 | **Week 3**: Presentation Link: [https://docs.google.com/presentation/d/1MmFYcW0hngEcrWNa6y64QlfmTCxdba_8g1MGcYq5wCU/edit?usp=sharing] |
| 35 | 1. Analyzed server side codebase on GitLab |
| 36 | 2. Added function to import 3D models to the scene with a scroll down menu |
| 37 | a. Trying to fix some issues related to the assets being stored incorrectly in the server |
| 38 | 3. Undo/Redo |
| 39 | a. Testing and debugging; only for brushstrokes and erasures |
| 40 | b. Need to integrate with MQTT, current model is primarily local |